Eve mid slot verhoging dps

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i would fit a paladin something like this. its not cap stable, but you are overtanked and pulsing the repper when needed should in essence make you cap stable. about 800 dps with scorch at 75km optimal. faction multi gives 1k dps at like 30km. high asklepians + kosybo + x-type repper + x-type hardeners give you over 4k dps tank, way more than you are ever going to need in a l4 mission

EVEMarketer is market data and statistics tool for EVE Online Drone DPS +20% Drone velocity +5% Bonus 2: Destroyer Command per Lv: Energy Nosferatu optimal range +5% Energy Neutralizer optimal range +5% Special Bonus: Drone velocity +12.5% Special Mod Tech Level: 4 Metalevel: 0 size: 2 Inertia Modifier: 2.2 Flight Velocity: 253 Warp Speed: 4.5 High Slot: 2 Drone Bay: 3 Mid Slot: 2 Low Slot: 3 Engineering 13/03/2010 It usually runs a superior active tank and your targets will have problems breaking you. The DPS is a little weak, though. Hookbill (Tier 1): Mid slots for days. I think that the Hookbill is really strong at the moment. DPS isn’t the greatest, but you can have so much dishonorable shit in the mid slots. Prophecy is a Amarr Empire model of tech level 7 Battle Cruiser in EVE Echoes. The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed-fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of Mid Slot refers to both a module slot in a ship as well as a module that can fit into that slot. Mid Slot modules are usually modules that affect the electrical components of a … 04/01/2015

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As EVE Echoes is a space-based MMORPG, player characters will spend most of their time in a ship. 1 Modules 2 Attributes 2.1 Resistances & Effective Hitpoints 3 List of ships 3.1 Frigates 3.1.1 Basic Frigates 3.1.2 Frigates 3.1.3 Interceptors 3.1.4 Assault Frigates 3.1.5 Covert Ops 3.1.6 Stealth Bombers 3.1.7 Logistics Frigates 3.2 Destroyers 3.2.1 Destroyers 3.2.2 Command Destroyers 3.2.3 Back to Main Armor List Megathron Role. Good close range range dps with neutron blasters. Non-existent mid range dps. Above average sniper. Utility high slots enable emergency remote repairs and energy transfer cap chain.

i would fit a paladin something like this. its not cap stable, but you are overtanked and pulsing the repper when needed should in essence make you cap stable. about 800 dps with scorch at 75km optimal. faction multi gives 1k dps at like 30km. high asklepians + kosybo + x-type repper + x-type hardeners give you over 4k dps tank, way more than you are ever going to need in a l4 mission

Drone DPS +20% Drone velocity +5% Bonus 2: Destroyer Command per Lv: Energy Nosferatu optimal range +5% Energy Neutralizer optimal range +5% Special Bonus: Drone velocity +12.5% Special Mod Tech Level: 4 Metalevel: 0 size: 2 Inertia Modifier: 2.2 Flight Velocity: 253 Warp Speed: 4.5 High Slot: 2 Drone Bay: 3 Mid Slot: 2 Low Slot: 3 Engineering 13/03/2010

Mid Slots - Shield tanking modules, control modules (webs, warp scramblers, tracking disruptors, etc) Low Slots - Armor modules, weapons upgrades Depending on the balance of the ship, armor ships don't use a lot of mid slots, so they are free to use things that help their control as mention above.

High slot modules. Nothing in High slot modules. Mid slot modules. 1MN Y-S8 Compact Afterburner: 43 100 ISK Compact Multispectrum Shield Hardener: 114 745 ISK Medium Shield Extender II: 1 150 500 ISK Low slot modules. AE-K Compact Drone Damage Amplifier: 68 005 ISK AE-K Compact Drone Damage Amplifier: 68 005 ISK

Specified market details for fitting (Est. price 881.004.042,90 ISK)

EVE Forums » EVE Gameplay Center » Ships & Modules » Most DPS :) in a ship class - includes leaderboards Topic is locked indefinitely. 1 2 3 Next page Last page Item Quantity Average Price (ISK) Ship; Leshak: 1: 476.490.000,00: High slots; Large Remote Capacitor Transmitter II: 2: 9.982.800,00: Large Remote Armor Repairer II See full list on wiki.eveuniversity.org Mar 21, 2019 · Cap Boosters - these mid-slot modules use cap booster charges to inject a temporary amount of power into the capacitor. The boosters must be loaded with charges much in the same way that weapons are loaded with ammunition, and activated when required. Booster charges come in several sizes from 25 GJ to 800 GJ, measured in gigajoules (GJ). Specified market details for fitting (Est. price 121.841.830,90 ISK)